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December 27, 2012
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Contemporary Dining Room by VickyM72 Contemporary Dining Room by VickyM72
Blender 2.65a, rendered internally :D

1600 X 1200

:iconblenderlogoplz:

So....
Floor was modeled, texture is Blender's cloud texture, pulled along the y-axis, bump added, no color. Two area lights outside the windows, one big fill area light to the left. Sun added, as well as environment lighting set to white. No other walls other than what you see, and for those who don't know, this was done with Blender's internal render engine(not Cycles) without the use of global illumination. Direct lighting only. Everything else is really self-explanatory, cubes, circles, etc. Nothing special. Artwork from the internet(I love art nouveau stuff). :D


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:iconlokino:
lokino May 11, 2013  Hobbyist General Artist
What node did you use to stretch the procedural clouds? I love that touch there, makes it a lot simpler than looking for an adequate wood texture to bump.
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:iconlokino:
lokino May 11, 2013  Hobbyist General Artist
Herp. BI, not cycles? Assuming it's an option I never looked at on the shader panel then. >_>
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:iconvickym72:
VickyM72 May 12, 2013  Hobbyist Digital Artist
:lol: Yeah just find the axis you want and stretch that, pretty simple. You can also make a stretched texture in gimp and then make it seamless, same idea :D
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:icondon64738:
Don64738 Apr 13, 2013  Hobbyist Digital Artist
Dang you're goo at this sort of thing, Vicky!
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:iconvickym72:
VickyM72 Apr 13, 2013  Hobbyist Digital Artist
Thanks Don! :hug: It got featured here at Blender Cookie too, which is a HUGE honor for the likes of little ol' me :D [link]
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:icondon64738:
Don64738 May 14, 2013  Hobbyist Digital Artist
Listen to you, you're amazing my friend!
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:iconborini2:
How long did it take to render this beautiful scene?
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:iconvickym72:
VickyM72 Apr 4, 2013  Hobbyist Digital Artist
Thanks! About 5 hours roughly :D
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:iconlaternamagica-studio:
wow this proofs you do not need expensive plugins all the time to make something really realistic and stunning.
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:iconvickym72:
VickyM72 Feb 18, 2013  Hobbyist Digital Artist
I really appreciate that, thank you! :D
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