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Description
Testing out some UV Mapping stuff
UV unwrap = project from view, then turned the monkeys up, down, and reverse in the UV window to get different results showing no seams. Same material on all of them, used with permission by =GypsyH
[link]
Compositing all done in Blender, RGB curves, Hue/Saturation, Fog Glow, and Color balance
UV unwrap = project from view, then turned the monkeys up, down, and reverse in the UV window to get different results showing no seams. Same material on all of them, used with permission by =GypsyH
[link]
Compositing all done in Blender, RGB curves, Hue/Saturation, Fog Glow, and Color balance
Image size
1280x1024px 492.88 KB
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Comments38
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I think the test produced some great results.